Why Clean Code Matters in KMP

Poorly structured Kotlin Multiplatform projects often face:

  • 80% longer debugging sessions due to tangled logic
  • 3x slower feature development from unclear architecture
  • 50% higher maintenance costs across Android/iOS/web

1. Maximizing Code Reuse

1.1 Strategic <a href="https://androidboss.info/kotlin-multiplatform-mastering-platform-specific-code-with-expect-actual/" data-type="post" data-id="415">expect/actual</a> Usage

Shared Interface (commonMain)

expect interface BiometricAuthenticator {  
    fun authenticate(): Boolean  
}  
Code language: PHP (php)

Platform Implementations

// Android  
actual class AndroidBiometricAuth : BiometricAuthenticator {  
    actual override fun authenticate() =  
        BiometricPrompt(...).authenticate()  
}  

// iOS  
actual class IosBiometricAuth : BiometricAuthenticator {  
    actual override fun authenticate() =  
        LAContext().canEvaluatePolicy(...)  
}  

Best Practices:

  • Keep platform-specific code under */src/androidMain and */src/iosMain
  • Use interfaces for shared contracts

2. Project Structure for Scalability

2.1 Modular Architecture

shared/  
├── core/              # Networking, database, utils  
│   ├── network/  
│   └── database/  
├── features/          # Feature modules  
│   ├── auth/  
│   └── profile/  
└── app/               # App entry points  
Code language: PHP (php)

Key Benefits:

  • Independent team workflows
  • Reduced merge conflicts
  • Faster incremental builds

3. Concurrency with Coroutines

3.1 Structured Concurrency Pattern

class UserViewModel : ViewModel() {  
    private val _users = MutableStateFlow<List<User>>(emptyList())  
    val users: StateFlow<List<User>> = _users  

    fun loadUsers() {  
        viewModelScope.launch {  
            _users.value = try {  
                userRepository.fetchUsers() // Suspend function  
            } catch (e: Exception) {  
                handleError(e)  
                emptyList()  
            }  
        }  
    }  
}  

3.2 Dispatcher Guidelines

DispatcherUse CaseExample
Dispatchers.DefaultComplex calculationsJSON parsing, data transforms
Dispatchers.IONetwork/disk I/ODatabase queries, API calls
Dispatchers.MainUI updatesCompose state changes

4. Code Quality Enforcement

4.1 Static Analysis Setup

build.gradle.kts Configuration:

plugins {  
    id("org.jlleitschuh.gradle.ktlint") version "11.6.1"  
}  

ktlint {  
    disabledRules.set(setOf("import-ordering"))  
    filter {  
        exclude("**/generated/**")  
    }  
}  
Code language: JavaScript (javascript)

Checks to Enable:

  • Cyclomatic complexity
  • Nested class depth
  • Code duplication

4.2 Documentation Standards

KDoc Template:

/**  
 * Fetches user profile from backend  
 *  
 * @param userId UUID generated during registration  
 * @return [User] object with profile data  
 * @throws AuthException If JWT token is invalid  
 */  
suspend fun getProfile(userId: String): User  
Code language: JavaScript (javascript)

5. Performance Optimization

5.1 Memory Management

Common Leak Sources:

  • Unclosed database connections
  • Coroutine scope mismanagement
  • Platform-specific resource handles

Prevention:

DisposableEffect(Unit) {  
    val sensor = SensorManager()  
    sensor.start()  
    onDispose { sensor.stop() } // Critical for iOS/Android  
}  
Code language: JavaScript (javascript)

5.2 Platform-Specific Profiling

PlatformToolKey Metric
AndroidAndroid Studio ProfilerMemory heap allocations
iOSXcode InstrumentsThread utilization
WebChrome DevToolsJS heap size

6. Error Handling Strategy

6.1 Unified Error Model

sealed class AppError {  
    data class Network(val code: Int) : AppError()  
    data class Database(val message: String) : AppError()  
    object AuthExpired : AppError()  
}  

fun handleError(error: AppError) {  
    when (error) {  
        is AppError.Network -> showSnackbar("Check internet connection")  
        is AppError.Database -> logCrashlytics(error.message)  
        AppError.AuthExpired -> navigateToLogin()  
    }  
}  

6.2 Logging Implementation

Multiplatform Setup:

expect <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">Logger</span> </span>{      fun debug(message: String)      fun error(throwable: Throwable)  }  // Android actual  actual <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">AndroidLogger : Logger</span> </span>{      actual override fun debug(message: String) = Log.d(<span class="hljs-string">"App"</span>, message)  }  // iOS actual  actual <span class="hljs-class"><span class="hljs-keyword">class</span> <span class="hljs-title">IosLogger : Logger</span> </span>{      actual override fun debug(message: String) = NSLog(<span class="hljs-string">"<span class="hljs-variable">%@</span>"</span>, message)  }  Code language: HTML, XML (xml)

Key Takeaways

  1. Architect Modularly: Isolate features for team scalability
  2. Coroutine Discipline: Use structured concurrency religiously
  3. Static Analysis: Enforce code quality via ktlint/Detekt
  4. Unified Errors: Standardize cross-platform error handling
  5. Profile Early: Identify platform-specific bottlenecks

Internal Links

External Links

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